NEUROWIRE

Gaming

Updated Sep 14, 2026 · 58 entries
PCGamer latest · Sep 14, 2026

Diablo 5 will fully support multiplayer, but Blizzard won't say how similar to Diablo 4 it'll be

The 2029 action RPG won't have to be a completely solo experience, Blizzard says.

RPGGames
Polygon.com · Sep 14, 2026

World of Warcraft Forever Officially Brings Gamepad Controls Blizzard's MMO

World of Warcraft is usually played with a keyboard and mouse, but the new "Classic Plus" WoW release can be fully played with a gamepad.

NewsWorld of Warcraft
PCGamer latest · Sep 14, 2026

Cyberpunk 2077 is coming to Battle.net for some reason, and Geralt will be in Diablo 4

I don't know either.

RPGGames
Polygon.com · Sep 14, 2026

Blizzard Has No Plans To Turn Battle.net Into A Steam Competitor

Even though The Witcher 3 Remastered and Cyberpunk 2077 are coming to Battle.net, Blizzard tells Polygon not to expect a flood of third-party games

BlizzConCyberpunk 2077The Witcher 3: Wild Hunt - RemasteredThe Witcher 3: Wild Hunt - Songs of the PastThe Witcher 3: Wild Hunt
Polygon.com · Sep 14, 2026

14 Years Later, TNT's Criminally Overlooked Action Series Is Officially Free on Streaming

Check out of the best-kept secrets from the last heights of basic cable

What to WatchLeverage
PCGamer latest · Sep 14, 2026

10 big World of Warcraft Forever details from BlizzCon: No separate realms, optional transmog, and massively improved items

The classic-ish MMO has a ton of changes to make the original experience much smoother.

World of WarcraftGamesMMO
Polygon.com · Sep 13, 2026

Diablo 5 Has A Surprising Connection To Dragon Age

Former BioWare dev Jennifer Hepler tells Polygon, "My experience with traditional RPGs has definitely been a strength" during Diablo 5's development

BlizzConDiabloDragon AgeDragon Age 2Dragon Age: Inquisition
Polygon.com · Sep 13, 2026

Why StarCraft Isn't Coming Back Until 2030

StarCraft general manager Dan Hay explains why Blizzard announced the new StarCraft and why it's aiming for a 2030 release.

NewsStarCraft
IGN Articles · Sep 13, 2026

This Popular RM1 CD Player Art Frame on Kickstarter Brings Back the Nostalgia I Needed and Offers to Up 55% Off in Late Pledge Rewards

Time to bust out my CD binder.

Polygon.com · Sep 13, 2026

40 Years Later, Transformers Officially Embraces Its Most Heartbreaking Controversy

For the 40th anniversary of The Transformers: The Movie

ActionTransformersThe Transformers: The Movie
IGN Articles · Sep 13, 2026

Diablo 5 Director Confirms Game is Already in Full Production

Diablo 5 is officially in full production and coming in 2029. Game Director Joe Shely reveals the sequel will feature more classes, procedural worlds, and jump 100 years into the future.

Polygon.com · Sep 13, 2026

2026’s Best Puzzle Game Is an Even Trippier Take On Portal

He Who Watches is an excellent new game that keeps the spirit of Portal alive with mind-bending puzzles.

What to PlaySteam
IGN Articles · Sep 13, 2026

Shaun the Sheep: The Beast of Mossy Bottom Review

Shaun the Sheep: The Beast of Mossy Bottom review: The residents of Mossy Bottom farm are baaaaack for their first Halloween adventure.

IGN Articles · Sep 13, 2026

The Witcher 3 Geralt Skin for Diablo 4 Barbarians Revealed — but There's a Catch

CD Projekt and Blizzard have released a first look at the Geralt-themed Barbarian skin for Diablo 4, but you'll need to preorder The Witcher 3 expansion Songs of the Past on Battle.net to get it.

PCGamer latest · Sep 13, 2026

Warcraft 3: Reforged adds always-online requirement, removes LAN mode

A bit of a sour note.

RTSGames
GameSpot - All News · Sep 13, 2026

You’ll Fight The Protoss In StarCraft, Too, Don’t Worry

StarCraft's reveal trailer squarely put the focus on the Terrans, who later in the cinematic face a terrifying confrontation with the Zerg. The franchise's three franchises--including the Protoss--have always been a central element of what distinguishes StarCraft from other strategy games. Although the Protoss were effectively absent from the trailer, they are a foe you will face at some point. GameSpot spoke with GM and creative director Dan Hay at BlizzCon and asked him about how the three factions will interact with each other. Although he was expectedly coy on specifics, he did offer up some thoughts. "The answer to that question is I absolutely unequivocally can't say," Hay said. "But what I can do is tell you what I would want as a player. I'll hint at sort of not what we're doing, but some of the things that we think about. https://www.youtube.com/watch?v=TIu2tGCCKQw&pp=0gcJCf4LAYcqIYzv "Of course, what you want to be able to do... you think about the Protoss and how reverent we are. They're older, and there's a mystique and a grandness to them, right? They have just a completely different flavor. Then you have the Zerg, and the Zerg are just numberless; they're infinite from the standpoint of they just overwhelm you with sheer organic power. Then you have the Terrans, that are this group of... they're working their way through the sector in kind of a haphazard and industrial way. We want that feeling. "We want it to not all just be one taste. So we want to have moments where you're fighting things that are organic, and then moments where you're fighting things that are this wonderful legacy and that are ancient. I want to tell you a lot more, but I can't." Hay did point out something that was easy to miss in the trailer: a small hint of the Protoss.  "You saw more than the Zerg in the trailer," he said. "If you look a little deeper, there's a moment when the thing opens and you hear that great horn go off. If you look in the background—just in the background, adjust the lighting just a tiny bit—you'll see some architecture that is very not Terran and very not Zerg. It's there." Hay also confirmed a third-person perspective for StarCraft . While the trailer may not reflect gameplay, it does showcase one way that could impact the feel of the game, as we see the Terran soldier look up in terror at the size of a Zerg Overlord, something you ordinarily only see from an isometric camera view in past StarCraft games. He also said StarCraft will have a "single-player focus" and offered some insight into why the game was announced now despite arriving in 2030 .

Gaming,News
IGN Articles · Sep 13, 2026

‘Hell Yes!’ - Diablo 4 Dev Team Reacts to the Franchise’s New Netflix Show

Diablo 4’s lead developers discuss their excitement for the new Diablo Netflix animated series, the game's Switch 2 port, and Season of Hell's Legacy.

GameSpot - All News · Sep 13, 2026

The StarCraft Shooter Is A Third-Person Game, And Blizzard Insists That You Have To Feel “Powerful”

If you walked away from the StarCraft reveal excited for the franchise to return, but unsure what this new game even is, you're not alone. Aside from being described during the BlizzCon Opening Ceremony as an open-world shooter, Blizzard didn't share much else. In an interview with GameSpot, Blizzard GM Dan Hay provided a few more details, including the fact that it's a third-person game. The StarCraft franchise, having taken the form of real-time strategy games previously, has typically used an isometric perspective. When it came to choosing what perspective to offer in the new shooter, it sounds like it wasn't a difficult decision. "Oh, that's easy," Hay said when GameSpot asked him about whether StarCraft will be a first- or third-person game. "I want to be able to see my armor. First thing we did is we built it, put it on a turntable, and spun it around like, 'Ah, awesome, cool!' I want to be able to see it, so third-person, right? "That doesn't mean that we don't have the license to, in a couple of spaces, do a little bit different and whatnot, but third-person: You get to see your armor, you get to see the full weight of everything you have, and then you get to see stuff that's in my head that I can't tell you." https://www.youtube.com/watch?v=TIu2tGCCKQw&pp=0gcJCf4LAYcqIYzv Hay spoke to us a great deal about the fantasy of having this armor to protect you. Asked about character progression or customization, he said, "If I was to get—in theory, hypothetically, purely hypothetically—this is what I would want: I would want to be able to make sure that my armor can be made better, stronger, and different. I would also want to be able to make sure that I could make it feel like mine. I would want it to be a visitation of the legacy of the things that I had done. I would want to show that it looked different from the first moment that I got it to the last moment I got it. So, read into that how much you will hypothetically, but that's what I would want as a player." "We have to make sure that we're thinking about—and I have to be careful not to talk about this too much—combat has to feel powerful," he added. "You're in this armor; you're a living tank. You have to feel powerful. When you hold that Gauss rifle, and the thing weighs something ridiculous, you have to feel like you're just pushing through the Zerg. The Zerg have to feel like those raptorial claws are going to shuck you like an oyster in that thing. So you have to feel the weight of all that. "We take that very seriously. We know that people who are out there are going to be going, 'The teaser was amazing, super cool, the story sounds great, but we want to see that combat. We want to feel those moments. We want to feel the exploration, the sense of discovery, and we also want to feel this notion of disruption—that when I go out into the world, it pushes back in a way that I wasn't expecting, and then I have to figure out a new way to play.' It's how our world works." Hay also revealed to us that StarCraft is a single-player game (or single-player is at least the focus ) and shared why Blizzard decided to reveal it so soon , given it won't be out until 2030.

Gaming,News
GameSpot - All News · Sep 13, 2026

StarCraft Reboot Is “Focusing On Single-Player,” Creative Director Says

StarCraft is "focusing on single-player," StarCraft creative director and general manager Dan Hay and associate manager of development operations Anna Lee Hertling said in an interview with GameSpot. One of the biggest announcements of BlizzCon 2026 was the return of StarCraft, described as an open-world shooter and slated for a 2030 release. Aside from its impressive reveal cinematic, there wasn't much additional information about how StarCraft would play or what the shooter reboot of the RTS franchise would entail. Now, we have some more details. When asked whether StarCraft would be single-player or co-op, Hay said the team is "focusing on single player."  "We are focused right now on the conversation of focusing on single-player, focusing on that Marine fantasy, and then making sure that we think about what it is to be that character," Hay said. "That's what we're saying for now." https://www.youtube.com/watch?v=TIu2tGCCKQw&pp=ygUSZ2FtZXNwb3Qgc3RhcmNyYWZ0 He said players will play as a named character that can "build a reputation and a rapport" with other in-game characters. He said the game's story will have a beginning, middle, and an "end," and that Blizzard wants it to feel like a "boxed product." Thought it's story will have an end, Hay said Blizzard wants the game to be one players can visit, explore, leave, and come back to. "We like a named character, right?" Hay said. "When it comes down to this, we want to be able to make sure that what you have is a character that has a name, a character that people in the world can know. What it does it it makes the story have a little bit more life to it." Hay continued: "What you want to be able to do is have people--and I have to be super careful, Anna Lee will abosultey stop me if I talk too much about the story--but there's nothing...I think about a TV show like Deadwood, which is one of my top five favorites. What I love is the idea that all of those characters know each other and they have a reputation. You go in, and they know each other on a Tuesday; they know each other on a Thursday afternoon at like 3:08, right? What you want is to have a named character that can build a reputation and a rapport with these characters, and that we can have feel like they're part of this world." Other tidbits shared by Hay during the interview include the fact that StarCraft will be third-person rather than first, as well as why Blizzard decided to announce it now , four years in advance.

Gaming,News
Polygon.com · Sep 13, 2026

Matchbox's Director Drove a Truck Off a 200-Foot Bridge: "We Did It for Real!"

Sam Hargrave answers our seven biggest questions about Matchbox: The Movie

Fall PreviewMoviesBarbieExtractionMatchbox the Movie
GameSpot - All News · Sep 13, 2026

Blizzard Explains Why The StarCraft Shooter Coming In 2030 Was Announced Now

Thanks to rumors and reports, the announcement of a new StarCraft game taking the form of an open-world shooter did not come as a complete surprise at BlizzCon's Opening Ceremony . What is surprising is when it's coming: 2030. That's a long time from now, and we've heard other developers lament announcing their games too soon . So what made Blizzard reveal StarCraft so far in advance? "We totally get the question. You walk that kind of knife's edge of how much do we want to show, when do we want to show," Blizzard GM Dan Hay told GameSpot at BlizzCon. "We've been working on it for a little bit now, and we feel like we've got something that we wanted to show. We felt like this was the right moment. As we're building out the story, the characters, and kind of the feeling of the worlds that we're building, we felt like, 'You know what? We've got enough to show.'" Hay said that with Blizzard being confident in what it's developed so far, it didn't want to further delay going public and getting the benefit of putting it in front of fans. "There's a moment when you're making a game where you're like, 'Have we landed the emotion? Do we feel like we have enough of the verve, the identity, and the feel of it to start to share it?'" Hay continued. "About a year ago, we started to feel like we were there, so we were like, 'Okay, it's time to show it. It's time to get feedback.' "What's super important about it is you want to put it out there, get people to feel the emotion and the value of it, and you want to be there live to be able to get a sense of how they feel about it. We were in the room; it felt great. People were going nuts." https://www.youtube.com/watch?v=TIu2tGCCKQw Feedback from fans at this point can only be surface level. Although we know the new game, known at least for now simply as StarCraft, is an open-world shooter, we've yet to see any gameplay--the reveal took the form of an extended cinematic setting up the vibe, but not tipping Blizzard's hand in terms of how it will play. Blizzard confirmed to GameSpot that StarCraft will be a third-person, single-player game, but that's not much to go on. Still, Hay said he sees value in attaching a date to the project and having developers examine their decision making through that target. "Yeah, we also know that the date of 2030 is one of those things where--I like a date," Hay said. "I like the idea that there's something out there for us to go after. It helps us sometimes when you get into a meeting and you're thinking about the creative, and you go, 'All right, well how long are we going to wax poetic on this? How long are we going to think about this?' The answer is, 'Can we get all this done by that date?' If the answer is no: Let's rethink, let's refocus, and let's make sure we're thinking about players wanting to get this at the highest level of fidelity possible, but in a reasonable amount of time. That's why we picked that date." A new StarCraft game that currently feels out of reach isn't a new thing; StarCraft: Ghost infamously was in development for ages but ultimately never came out. Although Hay was not at Blizzard during that era (he spent many years working on the Far Cry franchise at Ubisoft), we asked what Blizzard could take away from Ghost in order to avoid repeating that situation. Although he had little to say about that, he did share more about Blizzard's vision for the new StarCraft. "I think our focus is we're building a new team. We've got a whole bunch of energy to it from the standpoint of this really comes from what we call a creative ache, right?" Hay said. "We really started with--when you think about the genesis of it--what's the story we want to tell? How do we want to make this game unique and different? The answer is, in previous versions of StarCraft, you were up above, looking down at the battlefield, and you had the deployment of many Marines and many different factions. This time, we were like, 'What if it was just one? What if you only got one suit? What if you had to take care of it?' "We use the analogy of: You know that first time you get your first car? The first car was probably not great, but it was amazing because it was your first car. What happens when you get this thing and you have to take care of it? What happens when you start to see a world that has opportunity and discovery, but things that you can also pick up and maybe make your armor better? How do you go out into the world and start to take care of this thing and push against it? "Then you start to think about, 'Wait a minute, I'm in this armor.' You saw it in the teaser: The character in the teaser gets the armor and is feeling super powerful and everything, and it's a 10-foot-tall thing that weighs a thousand pounds. You think, 'There's nothing that I can't beat.' Then you watch his face as the doors open, and you hear that growl of the Zerg. You watch his face--and we spent a ton of time just on the facial expression--of just loss, just the understanding of the distance between what we believe we can do and the reality of what life teaches us. We captured all that in that moment on his face of, 'I might be in trouble here.' But he put up a valiant effort. "Then you realize: Okay, our story is darker. It's grittier. It's a little bit meaner; it has more stakes and more bite to it. So we thought that that was a great place to start: Put your boots on the ground and say, 'Can you do better than the character in that teaser?'" Hay also revealed to us that StarCraft is third-person with a single-player focus , and yeah-- you'll fight the Protoss , too.

Gaming,News
PCGamer latest · Sep 13, 2026

World of Warcraft Forever hype dampened by $30 elves: New Skyborne race locked behind expansion-tier purchase

Elfflation

World of WarcraftGamesMMO
IGN Articles · Sep 13, 2026

Overwatch Devs Confirm That Yes, Tracer Is Still The Game’s Mascot

You heard it here first, folks: Tracer is still the face of Overwatch, despite not being featured in many major collaborations or promotional materials as of late.

Polygon.com · Sep 13, 2026

The Greatest Video Game Franchises of the 20th Century, Ranked

Without some key video game franchises livening up the 20th century, it wouldn't have been nearly as memorable.

Polygon ListsNintendoPlayStationsega
PCGamer latest · Sep 13, 2026

StarCraft is a narrative-driven shooter with 'a definitive ending' and 'not a seasonal game'

The shooter will have a "beginning, middle, and end," according to StarCraft GM Dan Hay.

FPSGames
IGN Articles · Sep 13, 2026

World of Warcraft: Forever Devs Explain Why the Game Makes WoW 2 Unlikely

World of Warcraft: Forever developers Kris Zierhut and Mike Nuthals detail the game's new features and explain why a WoW 2 sequel is unnecessary.

PCGamer latest · Sep 13, 2026

Discussing 20 years of Company of Heroes with the team carrying its torch into the future

"I'm really pleased that we're here, able to support the games, and able to celebrate this 20th anniversary."

RTSGames
Polygon.com · Sep 13, 2026

'Buddy' is Totally Bonkers, But it Will Never Eclipse My Favorite “I Hate Barney” Thriller

The best anti-Barney movie isn't Buddy, its the 2002 comedy Death to Smoochy starring Robin Williams and Edward Norton with director Danny DeVito

ComedyBuddyDeath to Smoochy
PCGamer latest · Sep 13, 2026

Fallout dev Tim Cain says the games industry's volatility is 'always gonna be around': 'What's happening now isn't novel, it isn't new'

"Art and technology constantly changing makes the whole industry unstable."

Gaming Industry
Nintendo Life | Latest Updates · Sep 13, 2026

Diablo IV x The Witcher III: Wild Hunt Collab Unveiled, Here's A First Look

As part of a new partnership between Blizzard & CD Projekt Red. At Gamescom this year, CD Projekt Red and Blizzard announced a partnership and teased some announcements. Now, at day two of BlizzCon 2026 this weekend, fans of these companies have got a first look at the Diablo IV x Witcher 3 collab. Read the full article on nintendolife.com

PCGamer latest · Sep 13, 2026

YouTuber runs onto the stage at Roblox Developers Conference shouting 'We deserve better,' gets tackled and ejected from show

Mathieo shared the stunt online and explained his reasoning in a video.

PlatformsSoftware
Rock Paper Shotgun Latest Articles Feed · Sep 13, 2026

Moss developer Polyarc share that they're shutting down just two months after releasing a VR-less port of the beloved mousey adventure games

Another sad one today, unfortunately. Back in July, Polyarc released Moss: The Forgotten Relic, a new version of the original two games combined together that ditched its VR headset origins. Now, unfortunately, it sounds like the studio is shutting down, as the developer's LinkedIn page shared a message this week noting it's ending "active development." Read more

Single PlayerBird view / IsometricMoss: The Forgotten RelicVirtual RealityPuzzle
PCGamer latest · Sep 13, 2026

My favourite soundtrack of 2026 so far is tucked in one of this year's biggest sleeper hits

Australian duo aksfx have created something truly special.

PuzzleGames
PCGamer latest · Sep 13, 2026

I've got a soft spot for cozy games with flying in them and these are my 4 favorites

Let there be flight!

Games
PCGamer latest · Sep 13, 2026

After more than 400 hours of Valheim in early access, I love the journey from naked adventurer to godly Viking now more than ever

I threw out the whole Viking and started over from the beginning. I'm still not sick of it.

Survival & CraftingGames
Nintendo Life | Latest Updates · Sep 13, 2026

Melty Blood: Twi-Lumina Announced For Switch 1 & 2, Out 2027

Update: April release confirmed in new trailer. : At EVO Japan this weekend, developer French Bread and publisher Aniplex lifted the lid on Melty Blood: Twi-Lumina with a special teaser trailer. Read the full article on nintendolife.com

Eurogamer.net Latest Articles Feed · Sep 13, 2026

Professor Layton studio Level-5's CEO admits using AI to make its digital showcase "more spectacular"

Level-5 president and CEO Akihiro Hino has confirmed that generative AI was used in the studio's recent showcase. Read more

MysteryAIProfessor Layton and the Curious Village RemakePS5Single Player
PCGamer latest · Sep 13, 2026

Inzoi's director says he is 'very much focused on our core goals' as he announces a multiplayer roleplaying mode designed to be like Ready Player One

"The main goal of Canvastown is to get away from mundane daily life."

Life SimGames
GameSpot - All News · Sep 13, 2026

Diablo 4’s Expansion Days Are Over

Diablo 4 won't receive more expansions moving forward, as Blizzard shifts its focus to the newly revealed Diablo 5 instead. As revealed during BlizzCon 2026's opening ceremony , Diablo 5 is slated to be coming in Spring 2029 and is set 100 years after Diablo 4 in a world where the titular Lord of Terror reigns supreme. In an interview with PC Gamer , Diablo game director Brent Gibson said there were no plans for additional Diablo 4 expansions, as the team is instead "focused on seasons [for Diablo 4] and getting to Diablo 5." He added that Blizzard told the "story of Hatred" culminating in the Lord of Hatred expansion, and now it's moving forward to tell the "story of Terror." That doesn't mean support for Diablo 4 will end anytime soon. It sounds like Diablo 4's seasons will lead into the events of Diablo 5, even though the latter takes place a century later. That gives Blizzard room to set up Diablo 5's story, though Gibson said Blizzard doesn't "have a perfect picture" where it will all go because it wants to see how fans "react season to season."  https://www.youtube.com/watch?v=-FfJppNJsNY Diablo 4 is the only Diablo game to have received more than one expansion. Prior to release, Blizzard said it would receive "annual" expansions , though that quickly didn't come to pass. The game's Lord of Hatred expansion was released in April of this year, around a year-and-a-half after Diablo 4's first expansion, Vessel of Hatred.  It's not a new expansion, but Diablo 4 is receiving a new class. The Amazon will join Diablo 4 as a standalone DLC next year. Diablo 4 Season 15, Hell's Legacy, begins September 15, and will see the return of iconic locations, items, Deckard Cain. The iconic Hordadrim will task players with battling memories of the Prime Evils from previous Diablo games, including Diablo himself.

Gaming,News
GameSpot - All News · Sep 13, 2026

Diablo 5’s Revealed Classes Are Throwbacks To Diablo 3, With One Exception

Diablo 5 isn't coming until Spring 2029 , but Blizzard has already revealed three of the game's playable classes. Two of them will be familiar to Diablo 3 fans: the Monk and Demon Hunter. The third will be an all-new class, the Plague Knight. The Plague Knight sounds similar to Death Knights from Blizzard's other fantasy franchise and are described as "walking death" that spread disease and pestilence wherever they go, then consume it to increase their power.  Blizzard revealed plenty of new details about Diablo 5 during a panel and subsequent blog post following the game's cinematic reveal as part of the BlizzCon 2026 opening ceremony . In addition to the three classes, Blizzard outlined the state of Sanctuary in Diablo 5 and how players will navigate it. Rather than journeying to towns, players will instead build a wandering caravan of survivors in a world that's been destroyed, and currently ruled, by Diablo himself. According to a developer blog post, Diablo 5's world will be "procedural," where terrain, monsters, and points of interest will change in the wake of the Lord of Terror's influence. As for the survivors that players will call allies, Blizzard said they will serve roles as vendors and companions. Two examples of companions that will accompany players are a former Sister of the Sightless Eye and a lost treasure goblin searching for meaning "in a world where greed has lost its meaning," Blizzard said.  Though Diablo 5 is still early in development, there was some information about how it will play compared to Diablo 4. An early look at the game's inventory screen and items is extremely reminiscent of Diablo 2. Blizzard said it's a goal for items in Diablo 5 to be "readable, memorable, and worth chasing across hundreds of hours." Like in Diablo 2, items will take up more space in one's inventory depending on their size. Blizzard also confirmed item sets will return, as will Diablo 2-style runes and runewords.  Blizzard may be putting the focus on Diablo 5, but there is still new content coming for Diablo 4. A new class, t he Amazon , will be sold as a standalone DLC pack in the first half of next year, and the game will continue to receive new seasonal content. Diablo 4 Season 15, Hell's Legacy, goes live on September 15 and will see the return of Deckard Cain. The iconic Horadrim will task players with confronting remnants of the Prime Evils, including Diablo himself.

Gaming,News
PCGamer latest · Sep 13, 2026

Ashly Burch, voice of Horizon's Aloy and star of Mythic Quest, is currently obsessed with Slay the Spire 2 and thinks videogames have too many stoic characters: 'I want more sh*tty little b*tches'

The actress behind Tiny Tina and Life is Strange's Chloe guides us through the games on her Steam Deck.

Gaming Industry
Nintendo Life | Latest Updates · Sep 13, 2026

Feature: What I Learned After Working On Over 1,000 Switch 2 Joy-Con

The joys and cons. Coming into this console generation with the spectre of Switch 1's Joy-Con drift debacle in our minds, reviewers approached the Switch 2's Joy-Con with extreme caution. The controllers seemed much improved, but problems take time to manifest, and even when things do go wrong, knowing whether you've got a one-off dud or a widespread issue is difficult. With that in mind, we invited Gal Silver of GameTraderZero to share his thoughts, having disassembled and worked on hundreds of Joy-Con 2s in the 15 months since we first got our hands on them... Read the full article on nintendolife.com

PCGamer latest · Sep 13, 2026

Upcoming vampire RPG Nighthawks has been removed from Steam search and delisted in certain countries as Valve classifies it Adults Only: 'It's very bad news for us'

The label "immediately makes the game persona non grata in several important countries like Germany".

RPGGames
IGN Articles · Sep 13, 2026

Scooby-Doo: Origins Reveals Cute New Photo of the Live-Action Dog

Netflix announced Sunday that production has officially wrapped in Atlanta on their upcoming series Scooby-Doo: Origins . The streaming service also released a new photo of the titular good boy, which can be seen in the image gallery below. Scooby-Doo: Origins marks the first time a real Great Dane has portrayed the beloved canine member of the Mystery Inc. gang. “During their final summer at camp, old friends Shaggy and Daphne get embroiled in a haunting mystery surrounding a lonely lost Great Dane puppy that may have been a witness to a supernatural murder,” according to the official synopsis. “Together with the pragmatic and scientific townie, Velma, and the strange, but ever so handsome new kid, Freddy, they set out to solve the case that is pulling each of them into a creepy nightmare that threatens to expose all of their secrets.” Scooby-Doo: Origins stars Mckenna Grace as “Daphne Blake,” Tanner Hagen as “Shaggy Rogers,” Abby Ryder Fortson as “Velma Dinkley,” Maxwell Jenkins as “Fred Jones.” Other cast members include Paul Walter Hauser, Rusty Schwimmer, Peter Macon, Jona Xiao, Dani Deetté, Elysée Sanvillé, Alex Isles, Avery Kristen Pohl, Pamela Mitchell, Ross Kimball, Sara Gilbert, Wynn Everett, Sauriyan Sapkota, Bruce McGill, André Benjamin, and Cathy Moriarity. Josh Appelbaum and Scott Rosenberg serve as executive producers and showrunners. Executive producers include Greg Berlanti , Sarah Schechter, Leigh London Redman (via Berlanti Productions and its overall deal with Warner Bros. Television), André Nemec, Jeff Pinkner, and Adrienne Erickson (via Midnight Radio), and Toby Haynes (EP/Episode 101 Director). Scooby-Doo: Origins will launch globally in 2027.

PCGamer latest · Sep 13, 2026

As an OG Crazy Taxi lover, its new remake might just not be crazy enough

Not ya ya ya ya ya, I fear.

RacingGames
Eurogamer.net Latest Articles Feed · Sep 13, 2026

Diablo 4's new season brings back Deckard Cain and all three Prime Evils as the game arrives on Switch 2

Diablo 4 's next season, Season of Hell's Legacy, will go live on 15th September to celebrate the franchise's 30th anniversary and Nintendo Switch 2 debut. Read more

Multiplayer CompetitivePS5Xbox Series X/SXbox OneRPG: Action
Eurogamer.net Latest Articles Feed · Sep 13, 2026

The World of Warcraft "Classic+" rumours were true and it's called World of Warcraft: Forever

Blizzard has officially confirmed World of Warcraft: Forever, the long-rumoured "Classic+" experience. Read more

Blizzard EntertainmentAnnouncementAction AdventureBlizzardThird person
Nintendo Life | Latest Updates · Sep 13, 2026

Overwatch Announces What's Next As It Reaches The End Of Its First Year-Long Story Arc

New hero, map and more! Cyberpunk collab also announced. Apart from all the Diablo news, the team behind the free-to-play team shooter Overwatch (formerly known as Overwatch 2 ) shared a handful of new announcements at this year's BlizzCon. Firstly, Doctrine ( Hero 54 ), the vampire-inspired support hero and ally of Doomfist, is arriving in Season 5 on 6th October 2026 . Read the full article on nintendolife.com

Eurogamer.net Latest Articles Feed · Sep 13, 2026

StarCraft is back, but it's not the RTS you remember - it's an open-world shooter coming spring 2030

Blizzard's next StarCraft game will be an original open-world shooter and it's coming spring 2030. Read more

Multiplayer CompetitiveBlizzard EntertainmentAnnouncementFPSBird view / Isometric
PCGamer latest · Sep 13, 2026

This remarkable mod transforms the most frightening horror game of the decade into Mirror's Edge

Have faith in Bunker's Edge.

HorrorGames
Eurogamer.net Latest Articles Feed · Sep 13, 2026

Diablo 5 is coming spring 2029, and a Netflix show is in development

Blizzard has officially announced Diablo 5, confirming the next mainline entry in the series is expected to arrive in spring 2029. Read more

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Rock Paper Shotgun Latest Articles Feed · Sep 13, 2026

The Sunday Papers

Sundays are for realising that after playing The Blood of Dawnwalker , you've developed a craving for blackcurrant juice. There's none in the cupboard, so you venture out to get some, floating across the rooftops as a trail of mist as you go. You arrive at the supermarket, fangs bared and claws out. You parry and dodge attackers armed with trollies as you fight your way up the aisles. There it is. The sweet crimson nectar. You reach out to grab a bottle. A hand reaches out through the display and grips your wrist. Read more

PCThe Sunday Papers
Eurogamer.net Latest Articles Feed · Sep 13, 2026

The weird, wonderful world of Miles Buckle, Instagram's parallel universe of video games

Going through Miles Buckle's Instagram feed is like stumbling into a parallel universe where cinema's greats – Lynch, Hitchcock, Fellini, Kubrick – are reimagined in the familiar but distinctly different visual language of video games. The " here's Johnny " scene from The Shining, where Jack Nicholson terrorises Shelley Duvall, recreated in the stilted comedic style of The Sims 2 . The opening sequence of Twin Peaks told through the landscapes of SimCity 2000 – one of several "orthographic experiments" that Buckle has done using the most iconic Maxis game of my childhood. A low-poly Peter Finch doing the Oscar-winning "I'm a human being, god dammit!" monologue from Sidney Lumet's classic Network. Perfect fever dreams that can't and won't exist outside of these short clips. Read more

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Nintendo Life | Latest Updates · Sep 13, 2026

Feature: Box Art Brawl - Duel: Professor Layton And The Spectre's Call

See you Layton. Hmm, this Box Art Brawl reminds me of a puzzle. Last time , we put Castlevania: Belmont's Curse in the spotlight, as we matched up its two regional covers. It was anything but a close-fought contest, mind you, as the European and Japanese variant walked away with a staggering 81% of the vote, leaving the North American design with 19%. Read the full article on nintendolife.com

Nintendo Life | Latest Updates · Sep 13, 2026

Fire Emblem: Fortune's Weave Estimated File Size Revealed

Not long to go now. Nintendo's Fire Emblem series is back next with the arrival of Fire Emblem: Fortune's Weave exclusively on the Switch 2. If you're planning on picking up the game digitally, you'll need to make sure you've got enough space on your system to install it. According to Nintendo's official eShop listing, the estimated file size for this new entry, transporting players to the Dagdan Empire, will require 29.5GB of space. Keep in mind Nintendo's first-party titles also receive day-one and post-launch updates, which change the file size. Read the full article on nintendolife.com

PCGamer latest · Sep 13, 2026

Beneath a Steel Sky review (1994)

RevisitingRevolution Software's dystopian adventure.

AdventureGames
IGN Articles · Sep 13, 2026

Your Mother Your Mother Your Mother Review

Your Mother Your Mother Your Mother review: Mahershala Ali joins his would-be Blade director as a devout sword-wielding assassin.

PCGamer latest · Sep 13, 2026

Why is Blizzard still announcing games years ahead of release? 'We want to convey confidence in some of our biggest bets coming forward'

Maybe it's the fact it sounds like a year from the opening crawl of a sci-fi movie, but 2030 sure feels a long way off.

RTSGames